All Things DnD's Story Dungeon

D&D Story: Why Talking To Your Dungeon Master Solves Every Problem, Literally

November 14, 2020 All Things DnD
All Things DnD's Story Dungeon
D&D Story: Why Talking To Your Dungeon Master Solves Every Problem, Literally
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All Things DnD's Story Dungeon
D&D Story: Why Talking To Your Dungeon Master Solves Every Problem, Literally
Nov 14, 2020
All Things DnD

As a DM would you have held your ground and kept the items the same or changed them?


Support the show (https://paypal.me/MurtazaBohari)

Show Notes Transcript

As a DM would you have held your ground and kept the items the same or changed them?


Support the show (https://paypal.me/MurtazaBohari)

We're on a plane where Fire Damage is next to useless. My character thus far has been very defense oriented. She has a Possessed Magic Shield that resists fire and does magic, and mundane full plate. No magic weapon, but Shadow Blade makes up for that. A key part of my character is that, despite being a Drow, she mocks Lolth.
 
We're level 11, and the DM has made it clear the adventure is nearing the end. This is due to the fact that he has some real life responsibilities that are going to impact our future schedule. We used to play Bi-weekly, but he wants us to reach the ending before we wrap up, so we've switched to longer, weekly sessions. Despite this, he still takes time to integrate our backstories into the adventure and inject a handful of side quest-like options to help us reach a satisfying conclusion. As noted in the title, the man's a saint.
 
The session: During a long rest, the party is plagued by omens in their dreams. Some good, some bad. My Character was visited by the Spider Queen, Lolth herself. She offered power, offered a place at her side. I refused and a fight broke out. The entity possessing my shield joined me, and we held our ground for a moment.
 
Then Eilistraee appeared and offered me her aid. I accepted, and received a permanent boon equivalent to a Ring of Protection. Unfortunately this also meant my shield became unattuned, as the creature was weakened by my diety's brief appearance.
 
So that sucked overall.
 
I asked if I could never attune to the shield again, but the DM assured me that the entity needed time to heal. So it's not a total wash.
 
Near the end of the session, a powerful NPC offered us each a powerful item. Each item was either tailored to suit our class, or strengths. They also doubled as a reference to a podcast we were all fans of.
 
The item I was offered was a suit of armor that effectively replicated a lesser version of Hellish Rebuke once a round and did Fire Damage. I wasn't excited about it, and I made a backhanded comment about it. I don't know if that prompted what came next.
 
Before I could accept or decline, the NPC took an interest in my shield and made it clear he could release the entity. Suddenly, a vision: On one side extended a hellscape, and the creature in the shield rampaged. On the other side, a moonlit field, and a shining blade. The Blade represented either a Moonblade, or a certain angelic weapon. Both sides called out, a similar seduction from my dream before.
 
The Meltdown, the moment that I make it clear that I'm the a-hole in this story: I know the DM was trying to give me a narrative moment, where I either embrace one side or the other. But honestly it was all the wrong options at once. The problem largely stemmed from my own knowledge, and assumptions. The Moonblade is a potentially powerful item, which I once owned on a Half-Elf Bard character. 
 
Emphasis on Potentially. 
 
For those who don't know, when you attune to the Moonblade, you need to roll on a series of tables to determine its magical properties. Some are outright amazing, such as replicating the effects of a Vorpal sword, or the ability to cast a high level spell. But in the wrong hands, or with a poor roll, it could be as mediocre as a Plus 1 sword with the ability to always sense True North. I was burned before, and I don't trust my rolls to yield anything better than a Plus 1 sword.
 
The angel blade meanwhile is incredibly powerful, effectively making the owner an angel in their own right. But it also irrevocably alters the wielder's personality & locks them into being Lawful Good. My intention and end goal for the character was to ultimately remain the same, Chaotic Neutral, or shift down to Neutral Evil post-adventure.
 
Finally, releasing the entity possessing my shield was never going to happen by my own hand, unless that became forced upon me due to either possession, sacrifice, or done against my character's will.
 
I could have just said no to all of it, or gamble with the Moonblade. But my emotions were running wild ever since losing attunement to the shield earlier. I lost control, told the DM I couldn't keep going and left the session. I had an angry, teary, meltdown in my room.
 
One of the players called me up after and we vented about the session. After cooling off, I called up my DM and apologized to him for my crappy attitude during the session. I explained my side, and he explained his. Overall, we had had different visions about what we thought was best for my character, and ultimately came to the solution of retconning the final moments and changing the rewards.
 
He didn't have to do that. I was acting like a child throwing a tantrum, he didn't know what I was building toward because I never said anything. He didn't need to go out of his way to please my ungrateful ass. But he did, and I apologize and thank him.
To all the DMs out there putting thought and care into their games, to all the players silently building their dream character, to everyone who plays D&D: Thank you, and remember to talk to each other. Have a dialogue about what's changing, what you want, and how you feel. To avoid problems like this from creeping up.